![]() ![]() ![]() The fact that her quest brings her in contact with various disreputable people doesn't help. The desire to see new lands slowly petered out, replaced with grim determination and no small amount of homesickness. She didn't expect the hunt to take five years to complete, much less take her all the way to Dyrwood. With an adra figurine in hand, her hunting gear, and Itumaak at her side, she set out from Naasitaq in search of the elder. Although she was loathe to leave Kallu and her children, she accepted the quest. When the omens were determined, based on caribou migrations and casting seal bones, all village huntresses drew shark teeth to determine who would have the honor. She is currently in the midst a hunt for Persoq, the reincarnated elder of her tribe. Hunters are respected in Massuk, so Sagani enjoys - or enjoyed - the respect and love of her peers. Their usual prey involves caribou and oxen, but hares and birds make for good provisions as well. Estuya and Aniik, unfortunately, did not.Īs a Massuk, she is a long hunter, responsible for stalking game across the tundra with some of the other wives. They had five: Yakona, Najuo, and Malaak survived the harsh, lean winters. As Sagani hunted to provide food for her people and goods for trade, Kallu built a home and raised their children. They chose well, as the two formed strong bonds of friendship and eventually love. As per Naasitaq customs, she and her husband, Kallu, were chosen for one another by their parents. She is a capable hunter, dutiful mother, and loving wife. Sagani is a 57 years old boreal dwarf from Massuk in Naasitaq, a tundra island in the southern parts of Eora. Her attention, however, is focused on a bear figurine between her feet.Ī large, white-furred fox standing at her heels looks up at your approach. ![]() She's sharpening a bone arrowhead with a scrimshaw-handled knife. Her face is turned down, her eyes darkened by a thick stripe of face paint. I'd be very grateful if anyone could give me some pointers on how to build an AI script for Pallegina and Aloth, either in general or specific to what's written in the guides.A dwarven woman, dressed in skins and hides, leans against the road marker. I can't seem to find an option that will let me essentially input something like combat start > weapon set 2 w/ blunderbuss modal > spells/chant/paladin ability > weapon set 1 > melee. How can I tease out AI scripts based on the (admittedly, very detailed) builds for Pallegina and Aloth? For example, Pallegina's build suggests that she start combat by firing two blunderbusses and casting some spells/chants before heading into melee. Probably don't need to get super in depth with him. Serafen is kind of a mess, he's a straight barbarian that shoots stuff. Pallegina and Aloth are following Ascaloth's Tuono e Fulmine and The Weyc Engferth, respectfully. I've done some reading and fiddling around with the scripts but I'm not grasping it fully yet.Įder, Maia, Tekehu, and Xoti are following Lost Sinner's guides on Steam which (thankfully) come with AI scripts. The options and combinations seem endless! I'm not a huge fan of micromanaging each and every party member so I'd like to automate the process a bit. ![]()
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